Tuesday, September 29, 2009

"Introducing Guest Blogger Debbie Millman: Design Matters" (Fast Company)

"Debbie Millman is president of Sterling Brands, a New York-based branding agency where, for the last 15 years, she's worked on redesigning megabrands by Pepsi, Procter & Gamble, Campbell’s, Colgate, Hershey and Hasbro, including the classic Tropicana packaging that was so beloved by consumers that the company scrapped a redesign earlier this year and reverted to Sterling's iconic straw-in-the-orange (New Yorkers can hear her talk about that tonight at AIGA NY's My Dog and Pony II). She has written two books, How To Think Like A Great Graphic Designer and Essential Principles of Graphic Design. And this year, Debbie was named founding chair of a new program at the School of Visual Arts that will offer a masters in branding.

Debbie is also the newest president of the AIGA, the professional association for designers, which will be holding its biennial conference in Memphis this October. She gave a rousing speech at the organization's recent gala about why exactly we should be celebrating design and designers, even in times like these. One reason: "No matter how bleak the situation into which we have been thrown by the global economy--it does offer opportunities. Designers need only invent them. By understanding our living and working context--we blow open avenues of opportunity and innovation not yet charted or explored.""...

Friday, September 25, 2009

"IBM opens a Linux innovation center in Kazakhstan" (VentureBeat)

"IBM keeps pushing into emerging markets in an effort to encourage startups and technology adoption around the world. Today, it is announcing it has opened a Linux innovation center in Kazakhstan, the nation made famous by Sacha Baron Cohen’s comedy movie, Borat.

IBM is betting that places like Kazakhstan will eventually see growth as vendors spread their wares around the globe and local businesses move onto the Internet. Linux is a perfect fit as far as encouraging low-cost technology in these areas. The center will be in Astana, Kazakhstan, the capital of the country.

The center’s mission is to drive the development and adoption of open standards and open source technologies in business and government organizations in Kazakhstan, the central Asian nation that spans territory larger than Western Europe. IBM recently launched a similar effort in Africa. Big Blue also has innovation centers in Ho Chi Minh City, Vietnam; Kuala Lumpur, Malaysia; Sao Paulo, Brazil; Bangalore, India; Moscow and other locations, such as the Cape Town, South Africa center, which opened last week.

Part of the continuing goal is to bridge the “digital divide” and fuel future economic growth. Inna Kuznetsova, vice president of systems software, marketing and sales enablement at IBM, says the center will support regional software vendors and IBM business partners as they localize their applications. It will develop prototypes of e-government services and work on e-learning solutions as well."

"Crowdsourcing company Fluther gets some big-name backers" (VentureBeat)

"Fluther, a startup that crowdsources answers for user questions, just raised $600,000 from some of Silicon Valley’s better-known investors.

They include Netscape founder Marc Andreessen of newly-formed venture capital firm Andreessen Horowitz, Ron Conway (who has invested in dozens of start-ups in Fluther’s space), Dave McClure and Naval Ravikant. Twitter co-founder Biz Stone is also an advisor.

Although there are already many crowdsourced question-and-answer sites, including Yahoo Answers, WikiAnswers and newer variants like Hunch and Aardvark, which digs through your social network for people to answer, Fluther says it’s different because it works in real-time and finds people across its entire network to answer your question.

The site is very intuitive. You type in a question and wait for people to respond. You can see live if someone is crafting a response, and they can see your reaction in return as you type it. Fluther says questions on the site average about 14 responses."...

"A New Search Engine for Finding Similar Web Sites" (GigaOm)

"Similar-site.com is a new search engine that lets you find web sites akin to one you’re interested in by pulling up a list of sites with matching web tags. For example, if you input gigaom.com into the search box on similar-site.com, it will bring up a list of blogs including TechCrunch, ReadWriteWeb and the O’Reilly Radar, all of which share the tags “blog,” “technology” and “Web 2.0.” You can also specify tags that you want the search engine to look for, as well as delete any that you feel may be unrelated. The UI, which mimicks Google’s plain home page, is simple and intuitive."...

"Annotate the Web: Google Launches Sidewiki" (ReadWriteWeb)


"Over the years, numerous companies have offered services that allowed users to annotate web pages. Now, with a new project called Sidewiki, Google is going to join the fray as well. Sidewiki, which will be distributed with a special version of the Google Toolbar for Firefox and Internet Explorer, allows users to publicly annotate any page on the web. Entries will then be sorted by an algorithm that filters out low-quality comments and moves the most interesting items to the top.

The sorting algorithm and Sidewiki's ability to display notes about the same topic on various sites make Sidewiki somewhat unique. Google uses a quote from a speech by President Obama as an example here. Sidewiki will recognize the quote on multiple sites and aggregate them together, no matter whether somebody commented on this quote on Little Green Footballs or Daily Kos. You can also leave a comment about the entire page, of course.

For some popular sites that haven't been annotated yet, Google will also pop up a notification that comments exist, but the sidebar will actually be filled with related blog posts, which is another feature that makes Google stand out from the competition in this field."...

"The Claim: Lack of Sleep Increases the Risk of Catching a Cold" (NYT)

"As cold season approaches, many Americans stock up on their vitamin C and echinacea. But heeding the age-old advice about catching up on sleep might be more important.

Studies have demonstrated that poor sleep and susceptibility to colds go hand in hand, and scientists think it could be a reflection of the role sleep plays in maintaining the body’s defenses.

In a recent study for The Archives of Internal Medicine, scientists followed 153 men and women for two weeks, keeping track of their quality and duration of sleep. Then, during a five-day period, they quarantined the subjects and exposed them to cold viruses. Those who slept an average of fewer than seven hours a night, it turned out, were three times as likely to get sick as those who averaged at least eight hours.

Sleep and immunity, it seems, are tightly linked. Studies have found that mammals that require the most sleep also produce greater levels of disease-fighting white blood cells — but not red blood cells, even though both are produced in bone marrow and stem from the same precursor. And researchers at the Max Planck Institute for Evolutionary Anthropology have shown that species that sleep more have greater resistance against pathogens.

“Species that have evolved longer sleep durations,” the Planck scientists wrote, “appear to be able to increase investment in their immune systems and be better protected.”

THE BOTTOM LINE Research suggests that poor sleep can increase susceptibility to colds."

"For First Time, AIDS Vaccine Shows Some Success" (NYT)

"Scientists said Thursday that a new AIDS vaccine, the first ever declared to protect a significant minority of humans against the disease, would be studied to answer two fundamental questions: why it worked in some people but not in others, and why those infected despite vaccination got no benefit at all.

The vaccine — known as RV 144, a combination of two genetically engineered vaccines, neither of which had worked before in humans — was declared a qualified success after a six-year clinical trial on more than 16,000 volunteers in Thailand. Those who were vaccinated became infected at a rate nearly one-third lower than the others, the sponsors said Thursday morning.

“I don’t want to use a word like ‘breakthrough,’ but I don’t think there’s any doubt that this is a very important result,” said Dr. Anthony S. Fauci, the director of the National Institute of Allergy and Infectious Diseases, which is one of the trial’s backers.

“For more than 20 years now, vaccine trials have essentially been failures,” Dr. Fauci said. “Now it’s like we were groping down an unlit path, and a door has been opened. We can start asking some very important questions.”

It will still, however, take years of work before a vaccine that could end the epidemic, which has killed about 25 million people, can even be contemplated.

“We often talk about whether a vaccine is even possible,” said Mitchell Warren, the executive director of the AIDS Vaccine Advocacy Coalition, or AVAC. “This is not the vaccine that ends the epidemic and says, ‘O.K., let’s move on to something else.’ But it’s a fabulous new step that takes us in a new direction.”"...

Monday, September 21, 2009

"Neuromarketing Hope and Hype: 5 Brands Conducting Brain Research" (Fast Company)

"Even before the age of Mad Men marketers were trying to tap into the human subconscious to influence consumers to buy their products.

But over the last decade or so, as the fields of neuroscience and marketing science (as some like to call it) have evolved, the area of Neuromarketing has emerged. Today more companies are investing in the technology and studies. Neuromarketing blogs (Roger Dooley) and books (Buyology) are being accorded more attention and legitimacy. Nielsen's recent investment in researcher NeuroFocus has increased the influence and credibility of neuromarketing. However, the field is young and a bit like the wild west. And many in and out of marketing have raised concerns about the reliability and ethicality of neuromarketing.

What is Neuromarketing?

Neuromarketing is the practice of using technology to measure brain activity in consumer subjects in order to inform the development of products and communications--really to inform the brand's 4Ps. The premise is that consumer buying decisions are made in split seconds in the subconscious, emotional part of the brain and that by understanding what we like, don't like, want, fear, are bored by, etc. as indicated by our brain's reactions to brand stimuli, marketers can design products and communications to better meet "unmet" market needs, connect and drive "the buy".

...

Techniques include:
fMRI (Functional Magnetic Resonance Imaging)
SST (Steady State Topography)
EEG (Electroencephalography)
Eye Tracking
Galvanic Skin Response

So who is using neuromarketing (aside from consultants)?

Microsoft is now mining EEG data to understand users' interactions with computers including their feelings of "surprise, satisfaction and frustration."

Frito-Lay has been studying female brains to learn how to better appeal to women. Findings showed the company should avoid pitches related to "guilt" and guilt-free and play up "healthy" associations.

Google made some waves when it partnered with MediaVest on a "biometrics" study to measure the effectiveness of YouTube overlays versus pre-rolls. Result: Overlays were much more effective with subjects.

Daimler employed fMRI research to inform a campaign featuring car headlights to suggest human faces which tied to the reward center of the brain.

The Weather Channel used EEG, eye-tracking and skin response techniques to measure viewer reactions to three different promotional pitches for a popular series."

...

Collaboration and Innovation - "Netflix Awards $1 Million Prize and Starts a New Contest" (NYT)

"Netflix, the movie rental company, has decided its million-dollar-prize competition was such a good investment that it is planning another one.

The company’s challenge, begun in October 2006, was both geeky and formidable: come up with a recommendation software that could do a better job accurately predicting the movies customers would like than Netflix’s in-house software, Cinematch. To qualify for the prize, entries had to be at least 10 percent better than Cinematch.

The winner, formally announced Monday morning, is a seven-person team of statisticians, machine-learning experts and computer engineers from the United States, Austria, Canada and Israel. The multinational team calls itself BellKor’s Pragmatic Chaos. The group — a merger of teams — was the longtime frontrunner in the contest, and in late June it finally surpassed the 10 percent barrier. Under the rules of the contest, that set off a 30-day period in which other teams could try to beat them.

...

The Netflix contest has been widely followed because its lessons could extend well beyond improving movie picks. The researchers from around the world were grappling with a huge data set — 100 million movie ratings — and the challenges of large-scale predictive modeling, which can be applied across the fields of science, commerce and politics.

The way teams came together, especially late in the contest, and the improved results that were achieved suggest that this kind of Internet-enabled approach, known as crowdsourcing, can be applied to complex scientific and business challenges.

That certainly seemed to be a principal lesson for the winners. The blending of different statistical and machine-learning techniques “only works well if you combine models that approach the problem differently,” said Chris Volinsky, a scientist at AT&T Research and a leader of the Bellkor team. “That’s why collaboration has been so effective, because different people approach problems differently.”

Yet the sort of sophisticated teamwork deployed in the Netflix contest, it seems, is a tricky business. Over three years, thousands of teams from 186 countries made submissions. Yet only two could breach the 10-percent hurdle. “Having these big collaborations may be great for innovation, but it’s very, very difficult,” said Greg McAlpin, a software consultant and a leader of the Ensemble. “Out of thousands, you have only two that succeeded. The big lesson for me was that most of those collaborations don’t work.”

...

The new contest is going to present the contestants with demographic and behavioral data, and they will be asked to model individuals’ “taste profiles,” the company said. The data set of more than 100 million entries will include information about renters’ ages, gender, ZIP codes, genre ratings and previously chosen movies. Unlike the first challenge, the contest will have no specific accuracy target. Instead, $500,000 will be awarded to the team in the lead after six months, and $500,000 to the leader after 18 months.

The payoff for Netflix? “Accurately predicting the movies Netflix members will love is a key component of our service,” said Neil Hunt, chief product officer."

"Blue Is the New Black" (NYT)

"Women are getting unhappier, I told my friend Carl.

“How can you tell?” he deadpanned. “It’s always been whine-whine-whine.”

Why are we sadder? I persisted.

“Because you care,” he replied with a mock sneer. “You have feelings.”

Oh, that.

In the early ’70s, breaking out of the domestic cocoon, leaving their mothers’ circumscribed lives behind, young women felt exhilarated and bold.

But the more women have achieved, the more they seem aggrieved. Did the feminist revolution end up benefiting men more than women?

According to the General Social Survey, which has tracked Americans’ mood since 1972, and five other major studies around the world, women are getting gloomier and men are getting happier.

Before the ’70s, there was a gender gap in America in which women felt greater well-being. Now there’s a gender gap in which men feel better about their lives.

As Arianna Huffington points out in a blog post headlined “The Sad, Shocking Truth About How Women Are Feeling”: “It doesn’t matter what their marital status is, how much money they make, whether or not they have children, their ethnic background, or the country they live in. Women around the world are in a funk.”

...

One area of extreme distraction is kids. “Across the happiness data, the one thing in life that will make you less happy is having children,” said Betsey Stevenson, an assistant professor at Wharton who co-wrote a paper called “The Paradox of Declining Female Happiness.” “It’s true whether you’re wealthy or poor, if you have kids late or kids early. Yet I know very few people who would tell me they wish they hadn’t had kids or who would tell me they feel their kids were the destroyer of their happiness.”

...

Add this to the fact that women are hormonally more complicated and biologically more vulnerable. Women are much harder on themselves than men.

They tend to attach to other people more strongly, beat themselves up more when they lose attachments, take things more personally at work and pop far more antidepressants.

...

Men can age in an attractive way while women are expected to replicate — and Restylane — their 20s into their 60s.

Buckingham says that greater prosperity has made men happier. And they are also relieved of bearing sole responsibility for their family finances, and no longer have the pressure of having women totally dependent on them.

Men also tend to fare better romantically as time wears on. There are more widows than widowers, and men have an easier time getting younger mates.

Stevenson looks on the bright side of the dark trend, suggesting that happiness is beside the point. We’re happy to have our newfound abundance of choices, she said, even if those choices end up making us unhappier.

A paradox, indeed."

Sunday, September 20, 2009

"New York Launches Public School Curriculum Based on Playing Games" (Popsci.com)

"Games have long played a role in classrooms, but next month marks the launch of the first U.S. public school curriculum based entirely on game-inspired learning. Select sixth graders can look forward to playing video games such as "Little Big Planet" and "Civilization," as well as non-digital games ranging from role-playing scenarios to board games and card games.

But this goes beyond guiding your virtual settlers in "Oregon Trail" during classroom free time. The Quest to Learn (Q2L) school, based in Manhattan, hopes its guided approach can help students take on the role of explorers, mathematicians, historians, writers and evolutionary biologists.

...The 20 to 25 students in each class, each equipped with a laptop, attend four 90-minute periods each day, rather than study individual subjects.

In one sample curriculum, students create a graphic novel based on the epic Babylonian poem "Gilgamesh," record their understanding of ancient Mesopotamian culture though geographer and anthropologist journals, and play the strategic board game "Settlers of Catan." Google Earth comes into play as a tool to explore the regions of ancient Mesopotamia.

Students may also play the evolution-inspired video game "Spore," but they get equally serious time with digital tools ranging from Maya 3D modeling to Adobe Flash. If anything, Q2L students may emerge as some of the most digitally savvy pupils of their peer group..."

"Twitter Creator Gives Clues About His Next Venture" (GigaOm)

"Twitter co-founder Jack Dorsey during a talk today at Webster University in St. Louis outlined his next venture, which he hinted may be focused on health care and financial services, according to the Wall Street Journal. Dorsey, who is now the chairman of Twitter’s board after stepping down as CEO last year, said the city of St. Louis would play a “very large part” in his next venture, according to a local paper.

Dorsey’s interest in health care mirrors other tech companies’ plans to enter the space, including Dell, Verizon and Google. Yet tech companies excited about opportunities in health care will likely have to deal with government regulation and frustrated doctors who may have previously invested in technology for their practice but received little return. That could prove a daunting task for a nascent company like Dorsey’s.

During his speech, Dorsey said that the new venture, which is currently in stealth mode, will be focused on Twitter’s core values: immediacy, transparency and approachability."